# Configure Systems/Jobs

1. Open config.lua
2. Go to Config.Systems

## Change Jobs

### Main Job

Here you set the main job for the MDT, for example you could have sheriff instead of police

<figure><img src="https://content.gitbook.com/content/F93jUsW3HWcGqBICSz3m/blobs/fcYnVVTJYjUIZRzNmV6T/image.png" alt=""><figcaption></figcaption></figure>

### Off-Duty Jobs

Here you set the off-duty jobs (for ESX or Jaksam Jobs creator with an off-on duty script)

<figure><img src="https://content.gitbook.com/content/F93jUsW3HWcGqBICSz3m/blobs/aMXHceVOpka9bFMgKVzw/image.png" alt=""><figcaption></figcaption></figure>

### Boss Ranks (ESX/Jaksam-Job creator only)

If you use QB-Core the jobs got the property isboss, you can skip this.

Here you must enter the name of ranks from job\_grades that should have full rights in the MDT.

<figure><img src="https://content.gitbook.com/content/F93jUsW3HWcGqBICSz3m/blobs/ffSIw1ay17d5snXLr9Sk/image.png" alt=""><figcaption></figcaption></figure>

### Theme

Here you can change the appearance of the user interface.

Defined themes you can see here: [daisyUI themes — Tailwind CSS Components](https://daisyui.com/docs/themes/)

### Behavior

You can set the behavior of a system to police, medic or nil

* police will add you an other police system
* medic will add you an other ambulance system
* nil will add you a complete seperate system, neither a police or medic system

{% hint style="info" %}
Differences between add a job to a system and behavior are explained on the link below
{% endhint %}

{% content-ref url="differences-between-jobs-and-behavior" %}
[differences-between-jobs-and-behavior](https://daburnergermany.gitbook.io/mymdt/mymechanicmdt/info/general-config/differences-between-jobs-and-behavior)
{% endcontent-ref %}

## Add new System

### Another Police System:

```
["myPoliceSystem"] = {
	MainJob = {
		["myPoliceJob"] = {
			offdutyjobs = {"myPoliceJob-OffDuty01","myPoliceJob-OffDuty02"},
			bossranks = {"boss","boss2"}
		}
	},
	
	theme = "dark", 
	behaviour = "police",
	systemName = 'my New Police System'

},
```

### Another Medic System

```
["myMedicSystem"] = {
	MainJob = {
		["myMedicJob"] = {
			offdutyjobs = {"myMedicJob-OffDuty01","myMedicJob-OffDuty02"},
			bossranks = {"boss","boss2"}
		}
	},
	
	theme = "dark", 
	behaviour = "medic",
	systemName = 'my New Medic System'

},
```

### Different System without files input

```
["myOtherSystem"] = {
	MainJob = {
		["myOtherJob"] = {
			offdutyjobs = {"myOtherJob-OffDuty01","myOtherJob-OffDuty02"},
			bossranks = {"boss","boss2"}
		}
	},
	
	theme = "dark", 
	behaviour = nil,
	systemName = "my new unrelated Job"

},
```

The new system looks like the Medic-MDT except there is no files input.

\\
